To reduce the file size used by the phone, only two songs are stored at any time. Each song was reduced in length to two minutes to maintain shorter, "bite-sized" gameplay. The audio files were reduced in file size, but remained multichannel for example, separate channels were used for the guitar track, background instruments and vocals, audience, etc. The audio was taken from the original audio files used by Activision for Guitar Hero III: Legends of Rock. The game graphics were developed in collaboration with RTSoft and MachineWorks Northwest LLC by Anthem Game Group. The game was programmed by Robinson Technologies (shortened to RTSoft) in affiliation with MachineWorks Northwest LLC. The game was originally released on Verizon Wireless, but made available on other cellphone carriers in February 2008. For the first game, Guitar Hero III Mobile, Hands-On Mobile received licensing from Activision to port 51 songs, two characters, three venues, and four guitars to the mobile version. Originally, the Guitar Hero Mobile series was published by Hands-On Mobile and developed by MachineWorks Northwest LLC.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |