In the future, SCP-500's uses will be heavily expanded, both in the ability to heal other afflictions such as injuries and diseases and an increase in utility against SCPs that do not instantly kill the player, giving them more chances to recover from harmful/hostile encounters. Using it will consume it and completely heal the player's health. When right clicked, you are offered the option to use it. SCP-500 is located in its containment chamber. Despite extensive trials, all attempts at synthesizing more of what is thought to be the active ingredient of the pills have been unsuccessful. One pill, when taken orally, effectively cures the subject of all diseases within two hours, exact time depending on the severity and amount of the subject's conditions. SCP-500 is a small plastic can which at the time of writing contains forty-seven (47) red pills.
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